Currently...

144 degrees and smoggy

Biome Modifiers

Drought-prone

This biome is prone to frequent droughts.

Overrun

This biome has been largely overrun by one species, throwing the ecosystem off balance.

Holy site

This biome is a holy site with historical significance for a local religious group.

Creatures found in the Ayqarev Enchanted Forest

UNCOMMON

#138 Glorbon

Commonly mistaken as large, black boulders, glorbons rarely ever move except to subtly shape small cavities at the base of their bulbous body. They then secrete a sweet-smelling fragrance to lure small critters into the holes, where they are quickly trapped and absorbed by the...

#138 Glorbon

UNCOMMON

#079 Skrayll

Most Skraylls live in the darkest forests, eating shrubs and rodents, although those that live a long time often grow larger and larger. Skrayll bones are made of a soft, rubbery substance that allows them to change over time depending on use, not unlike how muscles grow and s...

#079 Skrayll

COMMON

#077 Fring

Frings are a species with the ability to change their size at will. Permanent aspects of their society like their homes and businesses are incredibly tiny and can only be seen or used while they're their smallest size, but they often size up when exploring their surroundings o...

#077 Fring

COMMON

#051 Akaru

Akaru are a small, domesticated breed of dragons originally popularized by farmers in the east. Fully grown, most akarun won't even reach your knees. They're bred for vivid colors and make great pets who love to fly around and bring their owner back small trinkets.

#051 Akaru

COMMON

#212 Steevlen

The steevlen is an adorable creature that lives in the forests of the world. They are small, round lion-like creatures (usually about three feet tall) that love to hug and lick. Their saliva contains a mild poison that often can be used to stun attackers. Steevlen are typicall...

#212 Steevlen

COMMON

#034 Mrohl

Mrohls live in enchanted forests where they eat magic berries and hallucinogenic plants. As such, their reactions to adventurers are as predictably intense as their actions are unpredictable. Their droppings are typically made into a hallucinogenic alcohol.

#034 Mrohl