Discover more creatures

#101 Dhagarem

Dhagarems are a common species of invisible beast that can be found across the world, but most commonly in unsettled areas. They are mostly nocturnal, but their shadows can sometimes be seen in the day if they wake up hungry. It is unclear what dhagarems actually eat.

#063 Buyrnwen

Buyrnwen are large snails that live for hundreds of years at a time with the ability to osmose their life force into the complicated chemical structure of their shell. After death, buyrnwen shells decompose and recombine with their body, reviving them with their stored life essence. They taste disgusting and have few predators, but those who hunt them also end up extending their own lifespan.

#092 Arochngiap

Arochngiaps are sentient, blind masses of undeveloped meat found deep underground and in caves. They move slowly and grow random limbs, with records showing anywhere from 0-10 arms and legs. They can often be found in small pools of still water, absorbing nutrients through their skin.

#088 Fustonin

Fustonins are small, blue birds that live near active volcanoes. They are extremely light and can fly at speeds of up to 300 mph. They have no beaks and instead use the hard, pointed end of their shoulder to peck at the sides of a volcano and pry off lava rocks that they then carry back to their nests. Because of their shiny, blue color and friendly demeanor, fustonin are often kept as pets and are a popular subject for many children's books, where they're referred to as "fussies".

#131 Phembluf

Phemblufs are large, blue fish that live in the deeper, frozen parts of the northern oceans. Phemblufs average two to three feet long and have a long black, snout with a mouth full of razor-sharp teeth that can drill through ice with ease. Phembluf usually live in packs of 5 to 20, hunting and killing larger fish and aquatic mammals. They also enjoy eating seaweed and underwater plants. A chemical reaction in their blood keeps their skin in a perpetually-frozen state; however, upon death, their skin will melt and release their innards as a thick slime, which is extremely harmful to most aquatic ecosystems.

#241 Witango

Witango are large, sturdy crystalline beasts that spend most of their days laying down and enjoying a warm bath in temperate swampwater. They have a hard time getting out of their baths because they are so comfortable, so they employ the help of their children (witangolions) to pull them out when their bath is over. When a witango leaves their bath spot, they typically leave behind an assortment of subterrean crystals that spread from their body, which sell for large amounts to most traders.

#194 Grock

Grocks are massive, floating creatures with huge gas pockets in their bodies. They can be found in just about every habitat, but especially in forests and swamps, where they spend their days floating and eating and whistling. As they eat more and more, their bodies will continue to grow so that they can float higher and higher. However, their stomachs are quite weak and delicate, which is why a grock will never get too close to sharp objects. Grock splatter is a well-known nuisance to anyone that frequents their habitats.

#318 Flyx-in-ruck

For the longest time, the flyx-in-ruck didn't have an official name, largely due to the effective camouflage and stealth techniques this snake-like reptile employs. Each flyx-in-ruck is unique, adopting a sleep pattern, hunting strategies, and food preference depending on factors in its environment. Some flyx-in-ruck migrate seasonally, and some migrate so often they may as well be called nomads. Although all flyx-in-ruck are vastly different, they do share a few common traits: they are always fast, always quiet diggers, always intelligent, and always immediately deadly to their unsuspecting prey. It is said that once you see a flyx-in-ruck, it is already too late.

#198 Hoomer

Hoomers are the descendants of a group of people who took part in an experiment involving transtemporal teleportation. This experiment resulted in the occupants of the teleportation chamber being displaced in time, transforming them into the hoomers. The hoomers' bodies are humanoid in shape, but they have no visible mouths, nose, or ears. Instead, they have a single eye in the center of their chests. They have arms and long antennae embedded within vents that cover them. Hoomers speak by means of complex hand gestures in a language that requires an acute understanding of spacetime and Leibniz curves.

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