UNCOMMON

#336 Gardical

Gardicals are large, amphibious creatures. They are slow and clumsy on land, but are incredibly graceful in water. Gardicals are mostly docile, but it will become extremely agitated and aggressive if they lose sight of their young. Their thick skin is extremely resilient and they are capable of surviving falls from incredible heights and even being shot by guns and harpoons.

Found in
Release Date November 28, 2022
Sign up for a free account to claim this creature as your own.

by NovelGens

Discover other creatures

Explore an endless universe of ficticious life on NovelGens.

UNCOMMON

#007 Merm

Merms live in small groups, typically in the deepest reaches of the western oceans. They seem closely related to a potential aquatic fork of human evolution, but scientists haven't yet developed a way to communicate with them.

COMMON

#080 Elphin

Elphins largely inhabit marshy enchanted forests (usually those with a larger body of water within them), although they have also sometimes been seen in nearby freshwater lakes. Elphins are renouned for their above-surface jump heights and accurac...

UNCOMMON

#271 Frost Skrayll

Frost skrayll genetically diverged from the common skrayll during the Great Frosting, where their highly-malleable bodies adapted to changing weather conditions. Frost skrayll secrete a slimy substance that freezes instantly when exposed to air, w...

UNIQUE

#198 Hoomer

Hoomers are the descendants of a group of people who took part in an experiment involving transtemporal teleportation. This experiment resulted in the occupants of the teleportation chamber being displaced in time, transforming them into the hoome...

UNCOMMON

#295 Digo gaur

Digo gaur are a domesticated breed of zainko whose closest genetic common ancestor is the pig. Digo gaur were first discovered at the Last Refuge in the far north at the end of the second era and were bred in large numbers for food before the gaur...

UNIQUE

#371 Tangleweaver

If you find this strange egg nestled in leaves in the darkest part of the forest, do not touch it. Run as far and as fast as you can. Those who come too near the tangleweaver will be entranced, and fall into a deep sleep while vines grow over thei...